The Games

Showcase Games

Immigration & Borders

January 21 2018


Borders, Macua Studios

A game created by the son of Mexican immigrants to the US. His parents told him stories about the dangers of the border crossing between these two countries, which inspired this game about crossing while trying to evade the Border Police and survive dehydration.

Bury Me, My Love

Bury Me, My Love, The Pixel Hunt, Figs

A game about a young Syrian woman’s story since leaving Syria as a refugee. The game narrative talks about people’s experiences of the violence of war and life as a refugee separated from family and loved ones. The game is played by receiving text messages on your phone, and can be played in real time.

I'll Take Care Of It

I’ll Take Care Of It, Gabriela Aveiro-Ojeda

Navigate the story of Cecilia, a latina immigrant seeking protection by consulting a bruja in her neighborhood.” A game about solidarity and resistance in the face of oppression by police and systemic threats to immigrants.

Papers, Please

Papers, Please, Lucas Pope

In this game you play a border agent within an increasingly complex bureaucracy, whose job it is to control travellers crossing the border. Papers Please is about the way individuals can be trapped in a system which leaves them very little room to maneuver. But where there is oppression, there is always resistance…


Penalties, Soha Kareem

Autobiographical game on the experience of a Palestinian refugee to Canada. “An escape-the-room horror in which a nameless character wakes up in an unknown room with their mouth wired shut. Its objective is not only to escape the room, but to believe that the room can be escaped.”
Content Warning - Self-Harm

Environmental Justice & Decolonisation

January 28 2018

Dog Eat Dog

Dog Eat Dog, Linawag Press

Dog Eat Dog is a game about colonialism and its consequences. It’s a tabletop roleplaying game in which one player takes the role of the colonizing forces, and the others each play a character from the colonized people. Through the game, they collectively create a story together, deciding everyone’s fate.

Idle No More Blockade

Idle No More Blockade, âpihtawikosisân

You play the character sâkowêw, a Cree girl who is sent by her Elders to gather land defenders from the city. The evil Enkoch Industries are planning to do some exploration on the Sundance field, and want to run a pipeline across the entire territory!

My Grandmother's Lingo

My Grandmother’s Lingo, SBS Australia

My Grandmother’s Lingo , a voice-activated interactive animation that tells the story of a young Aboriginal woman who is fighting to save her Indigenous language. This game is a great way to start a discussion about the ways that capitalism and colonialism endanger indigenous languages and cultures, and on the importance of fighting back.


Oiligarchy, Molleindustria

Play as the CEO of an oil company maximizing profits and drilling for oil around the globe, in an effort to keep shareholders satisfied. A satire that tries to show many aspects of the oil industry as well as its evolution and spreading destruction since the mid 20th century to the near future.

Thunderbird Strike

Thunderbird Strike, Elizabeth Lapensée

Play as thunderbird protecting Turtle Island with searing lightning against the snake that threatens to swallow the lands and waters whole. The creator of this game has been harassed by oil companies and their allies, supposedly for “promoting ecoterrorism,” as part of a broader attempt to suppress indigenous resistance against pipelines.

Policing & Prisons

February 4 2018


Anarcute, Anarteam

Take control of a crowd of cute rioters, fight back against the police, and break your friends out of jail!


An/Other, Jordan Sparks

An/Other simulates a single day in the life of a Black man and shows how racism in Canadian society actually works—sometimes systemic and obvious, mostly mundane and insidious. The game is based on the creator’s personal experiences with racism, and touches on the issue of carding and racial profiling by police.

These Violent Games (Esses Games Violentos Proibidão)

These Violent Games (Esses Games Violentos Proibidão), Various Artists

Games produced in 2014-2015, Porto Alegre, through art classes in the Escola Estadual Tom Jobim. The authors of the playable situations use nicknames because they are under-age and restricted to an institution for adolescents in conflict with the law. The project was directed by Pedro Paiva, who is also responsible for coding and sound.
Content Warning - Depictions of violence.

Riot - Civil Unrest

Riot - Civil Unrest, IV Productions

This game allows you to play as the rioters or the police, but suggests, through its rules, that particular tactics or strategies are more desirable than others.
> “As civil crisis deepens and inequality tears the very fabric of society the discontentment of the masses manifests itself in violent public disturbances and civil disorder.”

February 11 2018

Freshman Year

Freshman Year, Nina Freeman

Freshman Year is a vignette game about an ordinary night in the life a college freshman named Nina. Nina’s best friend Jenna invites her to meet up at a local bar with some classmates. Jenna is sort of flaky though, so Nina has to navigate the party by herself.
Content Warning - Abuse

Hair Nah

Hair Nah, Momo Pixel

A travel game about a black woman who is tired of people touching her hair without permission all the time.

Magical Girl Disorder

Magical Girl Disorder, Gabrielle Barboteau, Julie Robert, Camille Giraudeau, Julien Laguerre

Talk to your team of magical girls and encourage them to fight in order to save the world. The game explores intersectionality and the difficulties of working together as a group despite our differences. There are no easy answers in this game, and the consequences for failure are high.
Content Warnings - Racism, verbal violence, graphic descriptions


Mainichi, Mattie Brice

A game portraying the day-to-day life of the creator, based on her experiences as a multi-racial, trans woman. The game is intended as an experiment and commentary on the exclusion of minority voices and the hyper-personal in games.


SOLA, Augustina Isidori, Etienne Brunelle-Leclerc

SOLA is a game that represents the climate of tension, discomfort and fear that we experience while walking in cities where violence is embedded in our everyday life.
Content Warning - Street harrassment

Capitalism & Workers Struggles

February 14 2018

Cart Life

Cart Life, Richard Hofmeier

Play as a street vendor struggling to make ends meet. There are several characters to choose from, each with their own histories, needs, and responsibilities. While many games feature powerful heroes and fantasy worlds, Cart Life instead focuses on the day-to-day lives of low-income, self-employed workers.

It's As If You Were Doing Work

It’s As If You Were Doing Work, Pippin Barr

The game poses as an application that humans who have been put out of work by robots and AI can play as a way to recapture the sense they once had of doing work and being productive. A tongue-in-cheek commentary on automation, office work, and the cult of productivity.


Kulak, Komrade Studios

Kulak is a game of chance and politics in which players fight and negotiate over land. The game pits a wealthy Baron against a group of Proletarians, who must decide if they will stand together or betray one another for a chance at prosperity.”

To Build A Better Mousetrap

To Build A Better Mousetrap, Molleindustria

“A semi-abstract management game.” Your goal is to maximize profits so you can make enough money to retire, but watch out! Workers will rebel if you don’t manage to keep them under control. This game simulates class struggle and exploitation, and is a good starting point for discussions about capitalism.


Overcooked, Ghost Town Games

A local multiplayer game about kitchen work, where organization and group coordination in the face of unforeseen situations is key.


Post/Capitalism, Colestia

“A short game which depicts how we might reorganise the capitalist present into a postcapitalist utopia.” Transform different aspects of society to discover how they’re interconnected.